My Book "Implementing TCP in Rust" Made It to #1 on Hacker News!
Hey there,
I have some exciting news to share about my latest project! The book I've been writing in public, "Implementing TCP In Rust", has officially been released and is available for free on GitHub. In a turn of events that thrilled me, it reached number one on Hacker News last night!
The book is laid out in blog-post-sized chapters for ease of reading and digestibility. Here's what you can explore so far:
The Kernel-User Space Divide: Delve into the 'why' and 'how' of user space TCP stacks and how to ‘steal’ packets from the kernel
Parsing the Bits: Get hands-on with packet structures, understand TCP headers, and learn the intricacies of Rust's powerful parsing capabilities.
The Connection Quad: Unpack the four-tuple concept that defines a TCP connection and see how Rust's type safety can manage it efficiently.
The Final Handshake: Walk through the critical three-way handshake process that TCP uses to establish a reliable connection, and see how to implement this in Rust.
(More to come): Future chapters will cover topics like state management, error handling, and performance tuning.
I've poured a lot of effort into making these chapters as informative and reader-friendly as possible, so whether you're a seasoned programmer or just starting, there's something in it for you.
I'd love for you to take a look. Here’s the link to the book on GitHub. If you find it helpful, consider giving it a star, and I'd greatly appreciate your feedback or comments.
Thanks for your support, and happy reading!
Stay Curious,
Tobi Okewole